Connect Colors
Connect Colors reimagines path-drawing with painterly flair: your job is to pair colored nodes by drawing lines that fill the board without overlaps, sometimes blending where two paths cross a palette tile to create a third color required elsewhere; how to play stays clear—drag from node to node, respect walls and one-way arrows, and watch for blank “sponge” cells that absorb a pass—while difficulty ramps with portals, bridges that allow layering, and turn limits that reward compact routes; strategy hinges on order: connect rare colors first, outline the board’s perimeter to constrain the center, and keep two open exits on difficult knots so you can reroute late; an optional “plan ink” mode lets you sketch ghost lines before committing, and undo costs nothing so experimentation feels welcome; accessibility options include color names and patterns on lines, plus a haptic nudge when a blend is valid; satisfaction comes from that final lock-in when every hue finds its partner and the canvas resolves into tidy strokes.